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Countdown to Spring

A top-down survival game about gathering resources, maintaining a dam, and surviving until the countdown ends.

Role: Developer Lead

  • Godot
  • GDScript
Countdown to Spring

Overview

Countdown to Spring is a top-down survival game developed for GMTK Game Jam 2026. The player controls a beaver trying to keep a dam intact while gathering resources and surviving until the countdown ends.

The game combines exploration, resource management, inventory, storage, and dam maintenance into a time-limited survival loop. Players gather resources, transport them to their lodge, and use them to maintain the dam while the environment continuously threatens its integrity.

I served as the developer lead, coordinating the technical development of the game and driving the implementation and integration of its gameplay systems. I worked across the codebase to establish the core gameplay loop and bring the different systems together into a functional, playable release.