GameReleasedFeatured
OscilloRun
A minimalist endless runner where players zigzag through falling obstacles.
Role: Game Developer
- Godot
- GDScript

Overview
OscilloRun is a minimalist endless runner built with Godot for Android. The player controls a continuously moving circle and switches direction to weave between falling obstacles.
The game is built around a simple control scheme that becomes increasingly demanding as the run progresses. Speed, obstacle frequency, and overall difficulty increase over time, turning a simple movement mechanic into a progressively more challenging reflex-based experience.
I developed OscilloRun end-to-end, handling the game’s design, gameplay systems, implementation, testing, and delivery. I built and integrated the complete game and the final Android release.